Tuesday, March 20, 2012

Connecting to Database

What are the steps involved for making a connection with a database or how do you connect to a database?

a) Loading the driver : To load the driver, Class. forName() method is used. Class. forName(”sun. jdbc. odbc. JdbcOdbcDriver”); When the driver is loaded, it registers itself with the java. sql. DriverManager class as an available database driver.

b) Making a connection with database: To open a connection to a given database, DriverManager. getConnection() method is used. Connection con = DriverManager. getConnection (”jdbc:odbc:somedb”, “user”, “password”);

c) Executing SQL statements : To execute a SQL query, java. sql. statements class is used. createStatement() method of Connection to obtain a new Statement object. Statement stmt = con. createStatement(); A query that returns data can be executed using the executeQuery() method of Statement. This method executes the statement and returns a java. sql. ResultSet that encapsulates the retrieved data: ResultSet rs = stmt. executeQuery(”SELECT * FROM some table”);

d) Process the results : ResultSet returns one row at a time. Next() method of ResultSet object can be called to move to the next row. The getString() and getObject() methods are used for retrieving column values: while(rs. next()) { String event = rs. getString(”event”); Object count = (Integer) rs. getObject(”count”);

Interface

Can you have a private variable/methods defined in an interface ?
No ( there is no point in defining a private variable/methods in the interface)

Can an interface have an abstract method defined ?
YES

Can a method in an interface be static or final
NO

Can a variable in an interface be static
YES

Setting up TOMCAT on Unix

How To Install Apache Server on your Unix Account

Following are steps to install Apachee Server in your area and you get the chance to become your own server administrator

Step 1: visit http://www.apache.org/

Step 2: Click on Apache Server (seventh item from the left).

Step 3: Click on Download.

Step 4: Click on apache_1.3.28.tar.z this the 12th item from the left and it is for Unix. Remember the place where you saved it on your PC. For the sake of explanation assume that you saved it on the desk_top. Thus on your desk_top now you have apache_1.3.28.tar.z . Notice z tells that the file is zipped and tar tells that the file is an archieve file contains more than one file.

Step 5: log in into your Unix account.

Step 6: type the following two commands to create apache directory and to make it to be the current working directory

mkdir apache

cd apache

Step 7: Use an FTP facility such as CuteFTP 32 or lite Ftp to transfer apache_1.3.28.tar.z from the desk_top to your directory in Unix. To achieve that do the following items:

a. click on the FTP facility

b. Login into your Unix account on FTP,.

c. Click on apache directory in your home directory (in FTp).

d. Click on C: then click on WINDOWS, click on desk_top, click on apache_1.3.28.tar.z on some FTP

facilities you also have to click on -->> to transfer it from desk top to your account. Now you have

apache_1.3.28.tar.z in apache directory on your home directory. Close the FTP facility.

Step 8: Make sure you are at apache directory by typing pwd command. If you are not at apache directory type

command cd apache.

Step 9: To unzip the file issue the command

gunzip apache_1.3.28.tar.z

Now the file is unzipped and if you type ls command you see you have only apache_1.3.28.tar file in apache

directory.

Step 10: To extract files from apache_1.3.28.tar type the following command:

tar xvf apache_1.3.28.tar

Notice xvf are options to tar command.

Step 11: Since files are extracted from apache_1.3.28.tar, now delete apache_1.3.28.tar file by typing:

rm apache_1.3.28.tar

Step 12: type the following command

Change directory to Apache_1.3.28 by executing

cd Apache_1.3.28

Now execute the command

./configure --prefix=/usr/users/USERDIR/apache

Notice replace USERDIR by your home director. Thus this command for user ks6241 will be:

./configure --prefix=/usr/users/students/ks6241/apache

Step 13: Type the command

make

Step 14: Type the command

make install

Step 14a: Type the command - this will save you a significant amount of disk space!

make clean

Step 15: Edit apache/conf/httpd.conf by using an editor such as pico or vi. Assume that we use pico editor, then type

pico apache/conf/httpd.conf

make the following changes while you are at pico:

Listen 3000 Notice any port number above 1000 will be fine.

Now make the following changes:

MinSpareServers 1

MaxSpareServers 2

StartServers 1

If you done every right the following message. Notice the installation takes approximately 40 minutes.

--------------------------------------------------------------------

| You now have successfully built and installed the

| Apache 1.3 HTTP server. To verify that Apache actually

| works correctly you now should first check the

| (initially created or preserved) configuration files

|

| /usr/users/cis/khailany/apache/conf/httpd.conf

|

| and then you should be able to immediately fire up

| Apache the first time by running:

|

| /usr/users/cis/khailany/apache/bin/apachectl start

|

| Thanks for using Apache. The Apache Group

| http://www.apache.org/

----------------------------------------------------------------------

After installing apache server you have to make the following changes

1. Edit 'httpd.conf' file. Assuming that you are at your home directory.

type

pico apache/conf/httpd.conf

use other path if you 'httpd.conf' is in another directory

Notice in pico control c tells in which line the editor is.

2. Comment "Listen" by using '#', since "Listen" is not being used

3. Find value "Port" (line 236) and make sure it is uncommented. The default value is '8080' which is the EMU unix web server, and therefore can not be used. Change that value to a UNIQUE value that is specific to you server.

Notice to find all port numbers which are used type the command:

netstat -a

4. Find values "User" and "Group" (line 250). Change them to your own username and group.

5. Make sure that "world" can access your apache/htdocs directory which is root directory for html web pages. In other words change the protections of apache/htdocs by typing chmod 755 apache/htdocs

6. The default cgi-bin directory is apache/cgi-bin. To change it go to line# 535 and change the value of the directory here and couple of line below to the one that you want to be your cgi-bin.

7. Close pico

8. If your apache server is running stop it by typing

apache/bin/apachectl stop

9. Restart apache by typing

apache/bin/apachectl start

Notice: If someone using your server you may not want to stop it immediately. In such cases use gracefull

command by typing

apache/bin/apachectl gracefull

Monday, November 7, 2011

Overriding Equals method and hashcode

Java allows users to override the equals method for custom comparison of objects. For example, if a scenario arises where the objects need to be compared at a level other than just the address. In such cases, the object needs to override the following methods:

1. public boolean equals(Object 0)
2. public int hashcode()

Both these methods have default implementation as part of the Object class which is inherited by all classes in java.

In the default implementation of equals method, a comparison is done on the memory address that the two objects point to. This means that only if the two variables point to the same object, the equals method will return true. However this is not always the desired mode of comparison. So Java allows developers to override this method for all classes.

In the default implementation of the hashcode method, the method returns the integer equivalent of memory location where the object is stored. There are 2 important rules that need to be taken care of while overriding the hashcode method.

1. The value of the hashcode cannot change once it is assigned. It needs to remain the same throughout the execution of the application. This is to ensure losing objects that are put in collection classes.

2. From a performance improvement perspective, 2 objects that are equal must have the same hashcode. Though the converse is not true - two objects with the same hashcode need not be equal.

Reason for overriding hashcode method when overriding equals method:

Consider the example of adding objects as keys to HashMap. While calling the put method of an HashMap with a key and value pair, a call is first made to the hashcode method of the key. This verifies if the object being added is a duplicate or not. If the key being added has the same hashcode as another object already present in the map, then the equals method is called to check for equality of the objects. If they do not have the same hashcode, then the key is immedaitely added to the map.

When we overwrite the equals method alone and leave the hashcode representation to be the default, there is a possibility that 2 equal objects(equal as defined by the custom method) will have different hashcodes. If we try to add 2 such objects to the map, we might end up creating duplicate entries in the map.

One possible way of overriding the hashcode method is to return a constant number for all objects. But this defeats the whole purpose of having a hashcode as everytime the hashcode is invoked to check for inquality, the map would goto the equals method to compare the objects(which is expensive).

It should also be noted that the hashcode can be made data dependant but however it needs to be taken care that it is assinged a value only once when the object is created and does not change everytime an object's data fields change. The reason can be explained with the example of adding two objects as keys in a HashMap. Consider an hashmap with two keys - obj1 with hashcode 10 and obj2 with hashcode 11. Now I modify the data in obj2 so that the data matches that of obj1 and the hashcode becomes 10. Now when I try to retrieve obj2 from the map, the map would return the value corresponding to key obj1. This leads to loss of data stored as part of obj2. Hence the value of hashcode needs to be assigned once and then everytime the hashcode method is invoked, this value needs to be retrieved rather than evaluating it again.

Friday, August 19, 2011

Cookies In and out

Source

http://www.quirksmode.org/js/cookies.html

Cookies

See section 6G of the book.

This script was originally written by Scott Andrew. Copied and edited by permission.

This article has been translated into French

On this page I give three functions to save, read and erase cookies. Using these functions you can manage cookies on your site.

First an introduction to cookies, and a summary of document.cookie, followed by an example. Then come the three functions and their explanation.

Cookies

Cookies were originally invented by Netscape to give 'memory' to web servers and browsers. The HTTP protocol, which arranges for the transfer of web pages to your browser and browser requests for pages to servers, is state-less, which means that once the server has sent a page to a browser requesting it, it doesn't remember a thing about it. So if you come to the same web page a second, third, hundredth or millionth time, the server once again considers it the very first time you ever came there.

This can be annoying in a number of ways. The server cannot remember if you identified yourself when you want to access protected pages, it cannot remember your user preferences, it cannot remember anything. As soon as personalization was invented, this became a major problem.

Cookies were invented to solve this problem. There are other ways to solve it, but cookies are easy to maintain and very versatile.

How cookies work

A cookie is nothing but a small text file that's stored in your browser. It contains some data:

  1. A name-value pair containing the actual data
  2. An expiry date after which it is no longer valid
  3. The domain and path of the server it should be sent to

As soon as you request a page from a server to which a cookie should be sent, the cookie is added to the HTTP header. Server side programs can then read out the information and decide that you have the right to view the page you requested or that you want your links to be yellow on a green background.

So every time you visit the site the cookie comes from, information about you is available. This is very nice sometimes, at other times it may somewhat endanger your privacy. Fortunately more and more browsers give you the opportunity to manage your cookies (deleting the one from the big ad site, for example).

Cookies can be read by JavaScript too. They're mostly used for storing user preferences.

name-value

Each cookie has a name-value pair that contains the actual information. The name of the cookie is for your benefit, you will search for this name when reading out the cookie information.

If you want to read out the cookie you search for the name and see what value is attached to it. Read out this value. Of course you yourself have to decide which value(s) the cookie can have and to write the scripts to deal with these value(s).

Expiry date

Each cookie has an expiry date after which it is trashed. If you don't specify the expiry date the cookie is trashed when you close the browser. This expiry date should be in UTC (Greenwich) time.

Domain and path

Each cookie also has a domain and a path. The domain tells the browser to which domain the cookie should be sent. If you don't specify it, it becomes the domain of the page that sets the cookie, in the case of this page www.quirksmode.org.
Please note that the purpose of the domain is to allow cookies to cross sub-domains. My cookie will not be read by search.quirksmode.org because its domain is www.quirksmode.org . When I set the domain to quirksmode.org, the search sub-domain may also read the cookie.
I cannot set the cookie domain to a domain I'm not in, I cannot make the domain www.microsoft.com . Only quirksmode.org is allowed, in this case.

The path gives you the chance to specify a directory where the cookie is active. So if you want the cookie to be only sent to pages in the directory cgi-bin, set the path to /cgi-bin. Usually the path is set to /, which means the cookie is valid throughout the entire domain.
This script does so, so the cookies you can set on this page will be sent to any page in the www.quirksmode.org domain (though only this page has a script that searches for the cookies and does something with them).

document.cookie

Cookies can be created, read and erased by JavaScript. They are accessible through the property document.cookie. Though you can treat document.cookie as if it's a string, it isn't really, and you have only access to the name-value pairs.

If I want to set a cookie for this domain with a name-value pair 'ppkcookie1=testcookie' that expires in seven days from the moment I write this sentence, I do

document.cookie =

'ppkcookie1=testcookie; expires=Thu, 2 Aug 2001 20:47:11 UTC; path=/'
  1. First the name-value pair ('ppkcookie1=testcookie')
  2. then a semicolon and a space
  3. then the expiry date in the correct format ('expires=Thu, 2 Aug 2001 20:47:11 UTC')
  4. again a semicolon and a space
  5. then the path (path=/)

This is a very strict syntax, don't change it! (Of course the script manages these dirty bits for you)

Also, even though it looks like I'm writing this whole string to the string document.cookie, as soon as I read it out again I only see the name-value pair:

ppkcookie1=testcookie

If I want to set another cookie, I again do

document.cookie =

'ppkcookie2=another test; expires=Fri, 3 Aug 2001 20:47:11 UTC; path=/'

The first cookie is not overwritten, as it would when document.cookie would be a real string. Instead the second one is added to document.cookie, so if we read it out we get

ppkcookie1=testcookie; ppkcookie2=another test

If I reset a cookie

document.cookie =

'ppkcookie2=yet another test; expires=Fri, 3 Aug 2001 20:47:11 UTC; path=/'

the old cookie is overwritten and document.cookie reads

ppkcookie1=testcookie; ppkcookie2=yet another test

To read out a cookie you have to treat document.cookie as a string and search for certain characters (semicolons, for instance) and for the cookie name. I'll explain how to do it below.

Finally, to remove a cookie, set it with an expiry date before today. The browser sees that the cookie has expired and removes it.

document.cookie =

'ppkcookie2=yet another test; expires=Fri, 27 Jul 2001 02:47:11 UTC; path=/'

Example

If you're thoroughly confused by all this strange syntax, try the example below. You can set two cookies, ppkcookie1 and ppkcookie2. Fill in the desired value in the text box.

The value of the cookie should be

Create cookie 1
Read cookie 1
Erase cookie 1.

Create cookie 2
Read cookie 2
Erase cookie 2.

For comparision, read out document.cookie.

I set the cookies to remain active for seven days. If you return to this page within that time, you'll get an alert that the cookie(s) is/are still active. Try it by setting a cookie, then reloading this page.

The scripts

These are the three scripts you need.

function createCookie(name,value,days) {

if (days) {
var date = new Date();
date.setTime(date.getTime()+(days*24*60*60*1000));
var expires = "; expires="+date.toGMTString();
}
else var expires = "";
document.cookie = name+"="+value+expires+"; path=/";
}

function readCookie(name) {
var nameEQ = name + "=";
var ca = document.cookie.split(';');
for(var i=0;i < ca.length;i++) {
var c = ca[i];
while (c.charAt(0)==' ') c = c.substring(1,c.length);
if (c.indexOf(nameEQ) == 0) return c.substring(nameEQ.length,c.length);
}
return null;
}

function eraseCookie(name) {
createCookie(name,"",-1);
}

Explanation

The functions are not very difficult, the hardest part is creating the correct syntax for setting a cookie.

createCookie

When calling createCookie() you have to give it three bits of information: the name and value of the cookie and the number of days it is to remain active. In this case the name-value pair should become ppkcookie=testcookie and it should be active for 7 days.

createCookie('ppkcookie','testcookie',7)

If you set the number of days to 0 the cookie is trashed when the user closes the browser. If you set the days to a negative number the cookie is trashed immediately.

The function receives the arguments and starts doing its job.

function createCookie(name,value,days) {

First of all see if there is a days value. If there isn't we don't need to do the time calculation.

	if (days) {

If there is, create a new Date object containing the current date.

		var date = new Date();

Now get the current Time (in milliseconds) and add the required number of days (in milliseconds). Set the Time of the date to this new value, so that it now contains the date in milliseconds that the cookie should expire.

		date.setTime(date.getTime()+(days*24*60*60*1000));

Set the variable expires to this date in the UTC/GMT format required by cookies.

		var expires = "; expires="+date.toGMTString();

}

If 0 is passed to the function, expires is not set and the cookie expires when the user closes his browser..

	else var expires = "";

Finally write the new cookie into document.cookie in the correct syntax.

	document.cookie = name+"="+value+expires+"; path=/";

}

Cookie created.

readCookie

To read out a cookie, call this function and pass the name of the cookie. Put the name in a variable. First check if this variable has a value (if the cookie does not exist the variable becomes null, which might upset the rest of your function), then do whatever is necessary.

var x = readCookie('ppkcookie1')

if (x) {
[do something with x]
}

The function receives the argument and starts.

function readCookie(name) {

We're going to search for the name of the cookie, followed by an =. So create this new string and put it in nameEQ:

	var nameEQ = name + "=";

Then split document.cookie on semicolons. ca becomes an array containing all cookies that are set for this domain and path.

	var ca = document.cookie.split(';');

Then we go through the array (so through all cookies):

	for(var i=0;i < ca.length;i++) {

Set c to the cookie to be checked.

		var c = ca[i];

If the first character is a space, remove it by using the substring() method. Continue doing this until the first character is not a space.

		while (c.charAt(0)==' ') c = c.substring(1,c.length);

Now string c begins with the name of the current cookie. If this is the name of the desired cookie

		if (c.indexOf(nameEQ) == 0)

we've found what we were looking for. We now only need to return the value of the cookie, which is the part of c that comes after nameEQ. By returning this value we also end the function: mission accomplished.

		if (c.indexOf(nameEQ) == 0) return c.substring(nameEQ.length,c.length);

}

If, after having gone through all cookies, we haven't found the name we're looking for, the cookie is not present. We return null.

	return null;

}

Cookie read.

eraseCookie

Erasing is extremely simple.

eraseCookie('ppkcookie')

Pass the name of the cookie to be erased

function eraseCookie(name) {

and call createCookie() to set the cookie with an expiry date of one day ago.

	createCookie(name,"",-1);

}

The browser, seeing that the expiry date has passed, immediately removes the cookie.

Tuesday, July 12, 2011

Collections




  • Collection — the root of the collection hierarchy. A collection represents a group of objects known as its elements. The Collection interface is the least common denominator that all collections implement and is used to pass collections around and to manipulate them when maximum generality is desired. Some types of collections allow duplicate elements, and others do not. Some are ordered and others are unordered. The Java platform doesn't provide any direct implementations of this interface but provides implementations of more specific subinterfaces, such as Set and List. Also see The Collection Interface section.

  • Set — a collection that cannot contain duplicate elements. This interface models the mathematical set abstraction and is used to represent sets, such as the cards comprising a poker hand, the courses making up a student's schedule, or the processes running on a machine. See also The Set Interface section.

  • List — an ordered collection (sometimes called a sequence). Lists can contain duplicate elements. The user of a List generally has precise control over where in the list each element is inserted and can access elements by their integer index (position). If you've used Vector, you're familiar with the general flavor of List. Also see The List Interface section.

  • Queue — a collection used to hold multiple elements prior to processing. Besides basic Collection operations, a Queue provides additional insertion, extraction, and inspection operations.

    Queues typically, but do not necessarily, order elements in a FIFO (first-in, first-out) manner. Among the exceptions are priority queues, which order elements according to a supplied comparator or the elements' natural ordering. Whatever the ordering used, the head of the queue is the element that would be removed by a call to remove or poll. In a FIFO queue, all new elements are inserted at the tail of the queue. Other kinds of queues may use different placement rules. Every Queue implementation must specify its ordering properties. Also see The Queue Interface section.

  • Map — an object that maps keys to values. A Map cannot contain duplicate keys; each key can map to at most one value. If you've used Hashtable, you're already familiar with the basics of Map. Also see The Map Interface section.
The last two core collection interfaces are merely sorted versions of Set and Map:
  • SortedSet — a Set that maintains its elements in ascending order. Several additional operations are provided to take advantage of the ordering. Sorted sets are used for naturally ordered sets, such as word lists and membership rolls. Also see The SortedSet Interface section.

  • SortedMap — a Map that maintains its mappings in ascending key order. This is the Map analog of SortedSet. Sorted maps are used for naturally ordered collections of key/value pairs, such as dictionaries and telephone directories. Also see The SortedMap Interface section.